Un video del benchmark:
Features:
* Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL
* Comprehensive use of tessellation technology
* Advanced SSAO (screen-space ambient occlusion)
* Volumetric cumulonimbus clouds generated by a physically accurate algorithm
* Dynamic sky with light scattering
* Interactive experience with fly/walk-through modes
* Benchmark mode
Software requirements:
* .NET framework 2.0 (Windows version only, optional)
* OpenAL (included into Windows installer)
* Latest stable video drivers
Hardware requirements:
* Tessellation feature REQUIRES a GPU with DirectX 11 support!
* ATI Radeon HD 2xxx and higher or NVIDIA GeForce 7xxx and higher (recommended: NVIDIA 8800 / AMD 4800 series)
* 256 Mb of video memory
Para descargar Unigine Heaven http://downloads.guru3d.com/Unigine-Hea ... -2414.html
Dentro, elegir estos settings:
FullScreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Test en D10
Test en D11
rokos Ph2 X4 945 @3.4GHz // GTX260 @644/1044/1437 ---> 928
Zoltelder i5 750 @3.6GHz // 5850 @775/1125 ---> 844